script_tauremoval

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Revision as of 12:06, 28 September 2025 by Sydos23 (talk | contribs) (The official FGD lacked a description for this KV so I added one for informative purposes)
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This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.

script_tauremoval is a cut point entity available in Half-Life 2 series Half-Life 2 series. It was meant to be used for a cut Tau Cannon removal sequence in the Highway 17 chapter. The entity no longer exists in retail Half-Life 2, although it is still defined in the FGD.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Vortigaunt to use (vortigaunt) <targetname>
A vortigaunt NPC to use with this sequence.

Inputs

StartScript
Start the script.
RemoveTau
Start removing the Tau cannon now.