Light
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Entity Description
An invisible light source. If named, it can be turned on and off through inputs.
The light entity is basic yet essential to almost every map.
Keyvalues
Flags
- 1 : Initially Off
Inputs
- Template:Kv targetname
- TurnOn
- Turns the light on.
- TurnOff
- Turns the light off.
- Toggle
- Toggles the light on or off.
- SetPattern
- Sets the light's custom appearance to the input's parameters.
- FadeToPattern
- Fades from the light's old pattern to the new one.
Outputs
See Also
- Tutorial: Adding Light - A beginners tutorial on how to set up this entity.
- Tutorial: Intermediate Lighting - A continuation on the above tutorial, further dealing with how to set up light sources in general.
- Advanced Lighting