prop_soccer_ball
		
		
		
		Jump to navigation
		Jump to search
		
|  Class hierarchy | 
|---|
| CPropSoccerBall | 
|  tf_props.cpp | 
prop_soccer_ball  is a   model entity  available in  Team Fortress 2. It is used to spawn a soccer ball.
 Team Fortress 2. It is used to spawn a soccer ball.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- World Model (model) <model path>[ Edit ]
- In-game 3D representation of the entity to display. This is the path to a MDL relative to the game's root directory. (128 character limit)
- Trigger Name (trigger_name) <string>
- The name of the trigger(s) to try and touch.