Template:KV Shadow/strings
		
		
		
		
		
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13Approximate status of translation:
 100% 
 100% - Shadow
 - Disable Shadows
 - Prevents the entity from creating cheap render-to-texture shadows, or lightmap shadows if the entity is a prop_static. Does not affect shadow mapping.
 - Disable Receiving Shadows
 - Prevent the entity from receiving dynamic shadows on itself.
 - Shadow Cast Distance
 - Sets how far the entity casts dynamic shadows. 0 means default distance from the shadow_control entity.
 - Disable Shadow Depth
 - Used to disable rendering into shadow depth (for projected textures) for this entity.
 - Disable flashlight
 - Used to disable projected texture lighting and shadows on this entity.
 - Projected Texture Cache
 - Used to hint projected texture system whether it is sufficient to cache shadow volume of this entity or to force render it every frame instead.
 - Choices
 - Default
 - No cache - render every frame
 - Cache it - render only once