Logic collision pair

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Revision as of 20:34, 11 July 2005 by Ts2do (talk | contribs)
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Entity Description

Entity Name: logic_collision_pair

An entity that can be used to enables/disable vphysics collisions between two target entities.

Keyvalues

Not available by default, but it can still be added in SmartEdit mode and used by the I/O system.
  • attach1
<target_destination> The first entity involved in this pair.
  • attach2
<target_destination> The second entity involved in this pair.
  • startdisabled
<boolean> If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.

Inputs

  • EnableCollisions
Enable collisions between the first and second entity.
  • DisableCollisions
Disable collisions between the first and second entity.

Outputs