Template:O BaseNPCMaker
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- OnSpawnNPC <string>
- Fired when an NPC is spawned. The activator is the NPC, and the string is the name of the NPC.
- OnAllSpawned
- Fired when the spawned is exhausted (all children have been spawned).
- OnAllSpawnedDead
- Fired when the spawner is exhausted (all children have been spawned), and all spawned children have died.