User:Angry Beaver
Information
I'm 19 and I've been editing games aslong as I've had them. I can Map, Model, Skin, Texture, Animate, Code, and to a limited extent play with sound.
I started off back in the day with Civ 2, my first game. As soon as I figured out I could make maps I found myself playing the game less and less making maps instead. I then moved to Canada from England, this of course meant nothing electrical came and I was left without PC till my parents gave in a bought a top of the line 800Mhz... *ehm*. I then moved onto Starcraft, as a late comer to the scene it was hard to be inspired as everything had already been done. I then recieved a lucky break, A friend gave me Duke Nukem 3D. 3D, my first ability to play 3D and my first ability to map in 3D. Inspired by 3D I did one of the most intelegent thing I've ever done. I bought the HL Platinum pack, mostly responsible for my lack of social life. A couple of months later I also bought Unreal Tournament. Between these two games I wasted years getting better and bouncing between the communities. Learning more than level design I got MUCH better. Nothing really changed untill the release of HL2 though. A brand new engine, a top of the line PC and a new community that I'm right there for the start of it. Ever since I've been getting better and trying to make a name. Trying to finish things that I started, and coming up with too many ideas to do so.
I'm that lovable little woodland rodent that'll help anyone who needs it aslong as I can find time. David "(Very) Angry Beaver" Gillen.
Things I've done
- A working physics based garage door HERE.
- A four digit time counter for use in single player games HERE.
- A game of Tic Tac Toe (Naughts and Crosses) out of HL2 entities HERE.
- A fully drivable scanner that can take pictures and small obstacle course HERE.
- A moon themed 3D skybox with a new 2D skybox and displacement terrain HERE.
- My contributions