Talk:Targetname
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Flashlight on at start of round (CS:S)
Could someone tell me how to make it so, that, in CS:S, at the start of every round, only the flashlights of the CT are ON. So:
- At the start of a round, flashlights on
- Only the one of CT's
I already figured out that you can select all players by making a Logic_auto and set OnMapSpawn, and the target to player. Thanks in advance! --CrabbyData 08:10, 13 May 2006 (PDT)
- You would need to use a logical statement of
if player team = counter
, or similar. I'm not sure that that's possible though. --TomEdwards 08:33, 13 May 2006 (PDT)- Where should I put that? Because, I can't alter everybody's CS:S source-code to make that work... --CrabbyData 09:01, 13 May 2006 (PDT)
- That's why I don't know if it's possible. --TomEdwards 09:04, 13 May 2006 (PDT)
- Does CS:S support filters for trigger brush entities? That would presumably be the best way of setting up this kind of if statement. How do you go about turning on a player's flashlight for them though? point_clientcommand? --Giles 09:21, 13 May 2006 (PDT)
- Perhaps the filtering would be unnecessary though, if you just stretched a trigger around the appropriate player starts and then had it delete itself after it did its job ... --Giles 09:24, 13 May 2006 (PDT)
- Where should I put that? Because, I can't alter everybody's CS:S source-code to make that work... --CrabbyData 09:01, 13 May 2006 (PDT)