Ai changetarget

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Revision as of 10:02, 2 July 2005 by TomEdwards (talk | contribs) (property > keyvalue)
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Changes the target keyvalue of an entity. Note that the keyvalue must actually be 'target': disable SmartEdit (Alt+S) to see if the entity has one. NPCs do not, so ai_changetarget cannot be used to make them shoot at particular objects. Use ai_relationship instead. On the other hand trigger_teleports have a target keyvalue governing destination, and this entity can be used to change it.