Custom camera effects

From Valve Developer Community
Revision as of 22:17, 15 March 2006 by Ts2do (talk | contribs)
Jump to navigation Jump to search

Only for point_camera.

Take the invisible texture and make a block infront of the point_camera. Then using the decal tool, take the texture decals/glass/shot1 and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.