View roll

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Revision as of 00:21, 28 May 2021 by Gordon Freeman (talk | contribs) (jesus this is the third time i edited this page in 1 minute)
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Have you ever wanted to add that cool Black Mesa view rolling effect into your mod? Well now you can!

Note.pngNote:Works on all branches.

The code

First, go to movevars_shared.cpp and search around line 82 for this:

ConVar sv_rollangle ( "sv_rollangle", "0", FCVAR_NOTIFY | FCVAR_REPLICATED | FCVAR_DEVELOPMENTONLY, "Max view roll angle");

Change the 0 to anything between 0 and 10. Example:

ConVar sv_rollangle ( "sv_rollangle", "3", FCVAR_NOTIFY | FCVAR_REPLICATED | FCVAR_DEVELOPMENTONLY, "Max view roll angle");

After that, compile your mod and you should have view rolling in your mod.