Revision as of 05:00, 6 June 2021 by Orinuse(talk | contribs)(Removed (Moved) documentation away this page; ParserFunctions now consistent with KV_BaseEntity; Corrected 'Glow Backface' to show it only exists in L4D2; Moved "Render Mode" to below "Render FX"; and other things that can't be crammed in this text box)
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