Half-Life: Alyx Workshop Tools/Examples

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< Half-Life: Alyx Workshop Tools
Revision as of 18:10, 1 July 2020 by Janen (talk | contribs) (added more example maps and renamed them properly)
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Workshop Examples

These are annotated examples of various Half-Life: Alyx features made by the Alyx dev team
They are located in \Steam\steamapps\common\Half-Life Alyx\content\hlvr\maps\workshop_examples

Showcase of Hammer Tools

  • maps/workshop_examples/cables_example.vmap
  • maps/workshop_examples/tilemesh_example.vmap
  • maps/workshop_examples/hotspot_example.vmap
  • maps/workshop_examples/vis_example.vmap
  • maps/workshop_examples/postprocessvolume_example.vmap

Combine Combat Example

  • maps/workshop_examples/combine_encounter.vmap

Simple biped model

  • models/workshop_examples/biped_standard/biped_standard.vmdl
  • models/workshop_examples/biped_standard/dmx/biped_standard.dmx

Sky and lighting presets

  • maps/workshop_examples/prefabs/environment_settings/environment_afternoon_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_afternoon_02.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_day_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_night_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_overcast_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_storm_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_sunset_01.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_sunset_02.vmap
  • maps/workshop_examples/prefabs/environment_settings/environment_workshop_01.vmap

Demonstration skybox source content

  • materials/workshop_examples/skybox/skybox_workshop.exr
  • materials/workshop_examples/skybox/skybox_workshop.vmat
  • materials/workshop_examples/skybox/skybox_workshop.vtex

Full source of released maps

You can check out the full source of all maps and supporting prefabs shipped in the final game here \Steam\steamapps\common\Half-Life Alyx\content\hlvr\maps\release

You're not expected to recompile the release maps. The full lighting and audio calculations would likely take an excessive amount of time on a home PC - but you'll be able to add content at an entity level using the new Map Extensions feature.