Template:I BaseCombatCharacter

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Revision as of 09:30, 25 September 2024 by Gameplayer (talk | contribs)
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BaseCombatCharacter:

KilledNPC  !FGD
Tells the entity it killed something. Despite the name, this can include a player. This input will be automatically sent by the victim when they die.
physdamagescale <float>
Scales the damage taken when this NPC is hit by a physics object.