Latency

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Revision as of 16:53, 27 July 2023 by Pee (talk | contribs) (Pee moved page Latency to Latency/en)
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Latency is simply the delay between an input and a response, in terms of computing. For example, you press a key in-game (the input), and your player moves forward (the response). There is a very small delay between you pressing the key and your character moving forward. That is latency. Latency is largely determined by your internet connection (if you're playing on a multiplayer server), and your computer's hardware.