Script tauremoval

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Revision as of 03:59, 1 August 2018 by Ficool2 (talk | contribs) (Documentation.)
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Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

Template:Hl2 point

Entity Description

Custom entity used to handle the Tau Cannon removal sequence in coast. Removed completely in retail Half Life 2, although still defined in the FGD.

Keyvalues

Vortigaunt (vortigaunt) ([todo internal name (i)]) <targetname>
Vortigaunt to use.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.