Ai changetarget
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Template:Hl2 point It's main use is for changing the target
keyvalue of NPCs. It can be used for changing any entity however. The function can also be done using AddOutput.
Keyvalues
- Target (target) ([todo internal name (i)]) <targetname>
- Entity(s) that should have
target
changed.
- NewTarget (m_iszNewTarget) ([todo internal name (i)]) <targetname>
- New
targetname
for the targeted entity(s) to target.
Inputs
- Activate
- Trigger the target change.