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TFObject:
- OnDestroyed
- Sent when object dies.
- OnDamaged
- Sent when hurt. !FGD
- OnRepaired
- Sent when repaired. !FGD
- OnDisabled
- Sent when disabled. !FGD
- OnReenabled
- Sent when enabled. !FGD
- OnObjectHealthChanged <integer>
- Sends current health as a parameter whenever a change occurs. !FGD