List of CS:GO Soundscapes

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Revision as of 17:18, 28 December 2018 by Soer4769 (talk | contribs) (Added all the soundscapes in the game to the list, put all the soundscape in alphabetical order, added some more descriptional text, added some info about the generic soundscapes, cleaned up the page a bit and removed some unnecessary bit, WIP)
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Here is a list of 574 soundscapes for use in Counter-Strike: Global Offensive. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. Some sounds that are prominent when you use the playsoundscape command may not be so overbearing in a custom soundscape.

Generic and Test

Name Description Position Number Position Origin Location Description
e3_techdemo_gmanspeaking DSP 10.
e3_Techdemo_02 Physics room.
e3_Techdemo_03 DSP 1.
e3_Techdemo_05 Dripping cave ambient.
e3_Techdemo_06 Lake.
e3_end No DSP, no ambients.
GenericIndoor Fluorescent lighting hum.
GenericOutdoor Electric hum like above with a motor / gas / wind kind of sound in the background. 0 Quiet electric hum.
cabin Medium-low sound of fire burning or rumbling; soft clicking; a slightly louder four-tick rhythm followed by a release or exhaust sound (ahuugha). 0 Faint banjo-like TV music.
1 Regular melodious whirring sound, like a small engine trying to start or a sump pump kicking in.
cabin_outdoor Faint ambient white noise or rumble with occasional bird twittering. In the background, a faint but noticeable medium low sound that regularly builds up and then drops off before beginning again: wwwwwwwwwwwww - enuu.
test_tvset Music coming from a TV set 0 Banjo-like TV music.

Assault

Name Description Position Number Position Origin Location Description
assault.outside Continual city white noise, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.inside Continual industrial hum, occasional noise of gas in machinery.
assault.vents_distant Continual low pitch rumble.
assault.flies The buzzing of flies.
assault.steamvent Continual low pitch rush of steam with drips.
assault.industrial1 Continual sound of machinery operating interspersed with louder machine noises.
assault.industrial2 Continual sound of machinery operating interspersed with gas venting noises.
assault.industrial3 Continual industrial rumble interspersed with rattles & squeaks.
assault.industrial4 Continual throb of machinery.
assault.powerline Continual electrical hum
assault.fan Continual fan running.
assault.humminglight Continual electrical hum.
assault.acunit Continual rumble of machinery.
assault.acunit_alt Sound of machinery starting up, running then shutting down.
assault.uppertracks Continual city white noise, occasional sounds of trains, sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.rourkestreet Continual city white noise and electrical hum, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.stephenst Continual city white noise, industrial machinery and electrical hum, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.ctalley Continual industrial white noise, occasional sounds of sirens, buzzing flies, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.talley Continual industrial white noise, occasional sounds of sirens, vehicle reversing warning beeps passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.building Continual electrical hum & city white noise, occasional sounds of shifting earth / shale, howling wind, sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.parking Continual electrical hum & city white noise, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
assault.ware Continual electrical hum & low pitch white noise, occasional machinery noises.
assault.hroom Continual electrical hum & higher pitch white noise.
assault.vents Continual industrial rumble, occasional creaking and machinery noise.
assault.roof Continual industrial rumble, occasional wind howls, squeaks, horns, sirens, planes overhead, industrial sounds, creaks and vehicles.

Aztec

Name Description Position Number Position Origin Location Description
aztec.outdoors_e3 Continual noise of heavy rain and Crickets, Loud thunderclaps, calling birds and other jungle animal noises.
aztec.outdoors Very similar to aztec.outdoors_e3 but slightly quieter and with the faint drone of an engine or generator.
aztec.indoors Continual noise of Rain and Crickets, low howl of wind, occasional rumbles of thunder, falling drops and a steady electrical hum.
aztec.indoors_river The similar to aztec.indoors but with churning water and without the electrical hum.
aztec.outdoors_river Similar to aztec.outdoors with additional churning water, creaking timbers and a steady electrical hum.
coopcementplant.rain1
coopcementplant.rain2
coopcementplant.rain3
coopcementplant.rain4

Baggage

Name Description Position Number Position Origin Location Description
baggage.indoors_main
baggage.indoors_lower_level_01
baggage.indoors_lower_level_02
baggage.counterterror_spawn
baggage.terror_spawn
baggage.hallway_terror_spawn
baggage.hallway_counterterror_spawn
baggage.hallway_01
baggage.hallway_02
baggage.hallway_03
baggage.hallway_04
baggage.hallway_05
baggage.hallway_06
baggage.hallway_07
baggage.hallway_08
baggage.hallway_09
baggage.hallway_10

Bank

Name Description Position Number Position Origin Location Description
bank.outdoors_01
bank.outdoors_02
bank.outdoors_03
bank.outdoors_04
bank.outdoors_05
bank.outdoors_06
bank.outdoors_07
bank.outdoors_08
bank.outdoors_09
bank.outdoors_10
bank.outdoors_11
bank.outdoors_12
bank.outdoors_13
bank.outdoors_14
bank.indoors_01
bank.indoors_02
bank.indoors_03
bank.indoors_04
bank.indoors_05
bank.indoors_06
bank.indoors_07
bank.indoors_08
bank.indoors_09
bank.indoors_10
bank.indoors_11
bank.indoors_12

Boathouse

Name Description Position Number Position Origin Location Description
boathouse.dock
boathouse.ext
boathouse.int
boathouse.boat.int

Canals

Name Description Position Number Position Origin Location Description
canals.Outside Generic outdoors ambience. Uses various sounds such as a bell or light traffic sounds that utilize a world origin point.
canals.CTStart
canals.CT_Lower
canals.Water_CT
canals.ABomb
canals.ABomb_Back
canals.Shop
canals.Arch
canals.Garden
canals.TMain
canals.TStart_Interior
canals.TStart_Exterior
canals.TSide_Upper
canals.Ivy
canals.Stairwell
canals.BBomb
canals.Lobby
canals.Water
canals.WaterPoints
canals.Balcony
canals.Window
canals.Courtyard
canals.Windows
canals.Tunnel_Stairs
canals.Tunnels
canals.Short

Cbble

Name Description Position Number Position Origin Location Description
cbble.indoors A low rumble of wind / white noise with the occasional sound of shifting earth / shale.
cbble.under A slightly louder rumble of wind / white noise with occasional sounds of shifting earth / shale, birdsong, knocks, creaks and distant planes overhead.
cbble.outdoors1 A loud rumble of wind / white noise with occasional sounds of shifting earth / shale, birdsong, knocks, creaks, distant planes overhead and a mooing cow.
cbble.outdoors2 Very similar to cbble.outdoors1 with a loud rumble of wind / white noise with occasional sounds of shifting earth / shale, birdsong, knocks, creaks and distant planes overhead.

Cementplant

Name Description Position Number Position Origin Location Description
coopcementplant.missionselect_blank
coopcementplant.outside
coopcementplant.drainage_pipe
coopcementplant.drainage_bigroom
coopcementplant.drainage_stairs
coopcementplant.forest_tower
coopcementplant.forest_dawn
coopcementplant.forest_night
coopcementplant.entrance
coopcementplant.factory_outside_1
coopcementplant.factory_outside_1b
coopcementplant.factory_outside_3
coopcementplant.dock_outside
coopcementplant.dock_under
coopcementplant.truck_fillup
coopcementplant.sniper_alley
coopcementplant.sniperalley_rain_light
coopcementplant.tents_exterior
coopcementplant.tents_interior
coopcementplant.hostage_storage
coopcementplant.dock_apc_garage
coopcementplant.vent
coopcementplant.clinker_room
coopcementplant.pcroom_inside_rain_light
coopcementplant.factory_outside_rain_med
coopcementplant.factory_outside_rain_heavy
coopcementplant.factory_outside_rain_heaviest
coopcementplant.MissionSelect_TechRoom
coopcementplant.MissionSelect_M1
coopcementplant.MissionSelect_M3

Chateau

Name Description Position Number Position Origin Location Description
chateau.indoor Continual white noise with occasional creaks.
chateau.outdoor Continual white noise with a distant piano and the occasional sounds of shifting earth / shale, birdsong and distant planes overhead.
chateau.water Continual white noise with churning water, occasional sounds of shifting earth / shale, a metallic clang, birdsong and distant planes overhead.
chateau.water_enc A higher pitch white noise with churning water, occasional sounds of water drops and shifting earth / shale.

Compound

Name Description Position Number Position Origin Location Description
compound.outdoora No white noise, occasional howls of wind, planes overhead, passing vehicles, rattles and clangs.
compound.indoora Continual low white noise, steady electrical hum and buzzing flies. Occasional sounds of gas inside machinery.

Dust

Name Description Position Number Position Origin Location Description
dust.Indoors Continual echoing wind, Occasional sounds of shifting earth / shale, creaks and distant helicopter rotor chop.
dust.Outdoors1 Continual rush of wind and stringed instruments playing. Occasional sounds of shifting earth / shale, creaks, distant helicopter rotor chop and a radio tuning in followed by some speech then tuning back out again.
dust.Outdoors2 Continual rush of wind and Drums playing. Occasional sounds of shifting earth / shale, creaks and distant helicopter rotor chop.

Dust 2

Name Description Position Number Position Origin Location Description
dust2.indoors Continual low rumble of wind, occasional sounds of shifting earth / shale and helicopter rotor chop.
dust2.outdoors Continual rush of wind, occasional sounds of shifting earth / shale and helicopter rotor chop.

Dust 2 (new)

Name Description Position Number Position Origin Location Description
dust2_new.indoors
dust2_new.outdoors
dust2_new.BBomb
dust2_new.BDoors
dust2_new.MidDoors
dust2_new.ctstart
dust2_new.ABomb
dust2_new.LongA
dust2_new.UnderA
dust2_new.ShortStairs
dust2_new.MidDoors
dust2_new.Middle
dust2_new.lowertunnel
dust2_new.UpperTunnel
dust2_new.OutsideTunnel
dust2_new.TopMid
dust2_new.LongTunnel
dust2_new.LongDoors
dust2_new.OutsideLong
dust2_new.topmidtunnel
dust2_new.TStart

Havana

Name Description Position Number Position Origin Location Description
havana.indoors Continual low white noise, occasional sounds of creaking and barking dogs.
havana.outdoors Similar to havana.indoors with additional occasional knocks, bangs and radio transmissions.
wood_scape

House

Name Description Position Number Position Origin Location Description
de.house.ctspwan
de.house.tspawn
de.house.ext
de.house.int

Inferno

Name Description Position Number Position Origin Location Description
inferno.Outside Continual city white noise.
inferno.Inside Continual low pitch white noise with occasional bird tweets and tree swaying.
inferno.LightbulbHum Electrical hum.
inferno.RefrigeratorHum A Refrigerator starting up, running & shutting down.
inferno.CeilingFan Electrical hum and squeaking.
inferno.AngryDog Noise of a chain, scratching and growling.
inferno.Cricket Chirping Cricket.
inferno.Birds Occasional bird calls.
inferno.Pigeons Cooing of Pigeons.
inferno.TSpawn Continual city white noise, flowing water and birdsong.
inferno.FarBackCorner Continual city white noise and occasional bird song.
inferno.BackAlley Continual city white noise and muffled music.
inferno.TSpawnHall Continual low white noise, electrical hum and Cricket chirp.
inferno.BellTowerArea Continual city white noise and occasional bird song.
inferno.LowerApartment Continual low rumble of white noise, electrical hum and occasional sound of a Refrigerator starting up, running & shutting down.
inferno.UpperApartment Continual electrical hum, squeak and occasionally the sound of a Refrigerator starting up, running & shutting down.
inferno.BridgeApartment Continual low white noise, electrical hum and occasionally the sound of a Refrigerator starting up, running & shutting down.
inferno.BackHall Continual low white noise & electrical hum.
inferno.BalconyAlley Continual city white noise & birdsong.
inferno.ApartmentHalls Continual electrical hum, squeaking and occasionally the sound of a Refrigerator starting up, running & shutting down.
inferno.SniperBalcony Continual low white noise, occasional birdsong and the sound of a Refrigerator starting up, running & shutting down.
inferno.BackBalcony Continual city white noise and occasionally the sound of bird song and an angry dog.
inferno.MiddleAlley Continual electrical hum and some Pigeons.
inferno.CrawlAlley Continual low white noise and a Cricket chirping.
inferno.CrawlTunnel Low white noise.
inferno.BombsiteB Continual city white noise and birdsong.
inferno.CTApartment Continual electrical hum, the sound of moving gas and the sound of a Refrigerator starting up, running & shutting down.
inferno.BombsiteBTunnel Low white noise.
inferno.DogBarkingInside The sound of a dog barking in an enclosed space.
inferno.CTTunnel Low white noise and inferno.DogBarkingInside.
inferno.CTSpawn Continual sound of an engine running*, birdsong and water drips*.
inferno.TheRuins Continual howl of wind, occasion wind gusts.
inferno.BombsiteA Continual city white noise, flowing water, occasional sounds of birdsong and a horse snorting and moving.
inferno.ColumnAlley Continual music playing and Pigeons cooing.

Inferno (new)

Name Description Position Number Position Origin Location Description
inferno_new.Outside
inferno_new.Inside
inferno_new.CeilingFan Series of squeaking and an electrical hum.
inferno.RefrigeratorHum A Refrigerator starting up, running & shutting down.
inferno_new.AngryDog
inferno_new.Cricket Chirping Cricket.
inferno_new.Birds Occasional bird calls.
inferno_new.Pigeons Cooing of Pigeons.
inferno_new.TSpawn 0 Birds chirping.
1 Birds chirping
2 Water wheel sound.
4 Cricket chirping.
5 Flamenco music.
inferno_new.CrawlTunnel
inferno_new.BombsiteA 1 Birds chirping.
2 Birds chirping.
5 Cricket chirping.
inferno_new.CTSpawn 0 Birds chirping.
1 APC noises.
2 Distant dripping sounds.
3 Latin music.
4 Birds chirping.
5 Cricket chirping.
inferno_new.Church 0 Church ambience.
inferno_new.BombsiteB 0 Horse sounds.
1 Birds chirping.
2 Water stream ambience.
3 Cricket chirping.
inferno_new.Banana
inferno_new.Mid 0 Birds chirping.
1 Cricket chirping.
inferno_new.AltMid 0 Birds chirping.
1 Birds chirping.
4 Cricket chirping.
5 Faded radio music.
inferno_new.TApp 0 Ceiling fan.
1 Fridge.
inferno.ApartmentA 0 Ceiling fan.
1 Gas noises.
2 Angry dog barking.

Island

Name Description Position Number Position Origin Location Description
island.generic
island.forest
island.elevation
substations
bridge
metal.stress
island.outside.forest.high
island.outside.forest.low
island.outside.barren
island.outside.buildings
island.outside.coast
island.inside.bunker
island.inside.caves
island.inside.house
island.inside.shack
island.inside.hanger
island.inside.crawlspace
trees
wateredge

Italy

Name Description Position Number Position Origin Location Description
italy.indoor Continual low white noise, occasional creaks.
italy.indoor_b Continual low wind white noise, occasional creaks.
italy.indoor_t Continual low echoing wind white noise, occasional creaks, sound of planes overhead and dogs barking.
italy.outdoors Continual low wind white noise and a piano playing. Occasional creaks, knocks, sound of planes overhead and dogs barking.
wood_scape

Militia

Name Description Position Number Position Origin Location Description
militia.Outside
militia.OutsideWinter
militia.OutsideOnRoof
militia.TunnelTone
militia.Inside
militia.LightbulbHum
militia.FluorescentLightHum
militia.FluorescentLightHum2
militia.RefrigeratorHum
militia.CeilingFan
militia.Cricket
militia.Rodent
militia.Birds
militia.CTSpawn
militia.Bridge
militia.FrontRoad
militia.Creek
militia.Sewer
militia.Dugtunnel
militia.Cellarconnector
militia.TunnelBreach
militia.UnderTheShed
militia.Shed
militia.Backyard
militia.SideYard
militia.FrontYard
militia.FirstFloor
militia.Kitchen
militia.Garage
militia.GarageAttic
militia.SiloAddon
militia.TractorGarage
militia.Bedroom
militia.Bathroom
militia.Upstairs
militia.FrontRoom
militia.Roof

Mill

Name Description Position Number Position Origin Location Description
mill.Outside
mill.inside
millport.LightHum2
millport.MetalStress
mill.TSpawn
millport.TankFarmRoad
millport.TankFarm
millport.Pier
millport.AroundTheWarehouse
millport.Warehouse
millport.TunnelTone
millport.WarehouseTunnel
millport.TunnelA3
millport.TunnelA2
millport.TunnelA1
millport.Docks
millport.Ship

Mirage

Name Description Position Number Position Origin Location Description
Mirage.Outside.Generic
Mirage.Outside.CTSpawn
Mirage.Outside.Alley
Mirage.Outside.Palace
Mirage.Outside.Palace_alley_01
Mirage.Inside.Shop
Mirage.Inside.Tunnel
Mirage.Inside.Quiet
Mirage.Inside.Quiet_02
Mirage.Inside.Quiet_03
Mirage.Inside.Quiet_04
Mirage.Inside.Quiet_05
Mirage.Inside.Quiet_06
mirage_suite_01
Mirage.Inside.Apartment

Monestary

Name Description Position Number Position Origin Location Description
sndsc_ct_spawn_01
sndsc_ct_spawn_02
sndsc_ct_spawn_03
sndsc_ct_spawn_04
sndsc_ct_spawn_05
sndsc_ct_spawn_06
sndsc_t_spawn_01
sndsc_t_spawn_02
sndsc_t_spawn_03
sndsc_t_spawn_04
sndsc_t_spawn_05
sndsc_t_spawn_06
sndsc_indoor
sndsc_indoor_open
sndsc_outdoor

Nuke (legacy)

Name Description Position Number Position Origin Location Description
nuke.outside
nuke.roof
nuke.inside
nuke.flies
nuke.tank
nuke.light
nuke.ac
nuke.acloop
nuke.cricket
nuke.transformer
nuke.transformerlrg
nuke.birds
nuke.pigeons
nuke.drips
nuke.ctspawn
nuke.ctcourtyard
nuke.ctalley
nuke.middle
nuke.tentrance
nuke.talley
nuke.tspawn
nuke.warehouse
nuke.catwalk
nuke.troof
nuke.ctinside
nuke.ramproom
nuke.tinside
nuke.computerroom
nuke.abomb
nuke.vents
nuke.bbomb
nuke.tunnelentrance
nuke.generatorroom
nuke.tunnel

Nuke (new)

Name Description Position Number Position Origin Location Description
nuke.outside
nuke.roof
nuke.inside
nuke.flies
nuke.light
nuke.substation1
nuke.substation2
nuke.ctspawn
nuke.ctcourtyard
nuke.ctalley
nuke.middle
nuke.tentrance
nuke.talley
nuke.tspawn
nuke.warehouse
nuke.catwalk
nuke.troof
nuke.ctinside
nuke.ramproom
nuke.tinside
nuke.computerroom
nuke.abomb
nuke.vents
nuke.bbomb
nuke.generatorroom
nuke.tunnel

Office

Name Description Position Number Position Origin Location Description
office.indoor_garage_01
office.indoor_garage_02
office.indoor_ct_spawn
office.indoor_t_spawn
office.indoor_proj
office.indoor_breakroom
office.indoor_storeroom
office.indoor_reception
office.indoor_hallway_01
office.indoor_hallway_02
office.indoor_hallway_03
office.indoor_hallway_04
office.indoor_tickets
office.indoor_elevator_lobby
office.indoor_hallway_05
office.indoor_hallway_06
office.indoor_hallway_07
office.indoor_hallway_08
office.indoor_main_01
office.indoor_main_02
office.indoor_loading_dock
office.outdoor_01
office.outdoor_01b
office.outdoor_01c
office.outdoor_02
office.outdoor_02b
office.indoor_loading_hall
office.indoor_stairway
office.indoor_security
office.indoor_security_02
office.indoor_side_stairs_01
office.indoor_side_stairs_02
office.indoor_side_entrance
office.indoor_sneaky
office.outdoor_sneaky
office.outdoor_sneaky_ladder

Overpass

Name Description Position Number Position Origin Location Description
overpass.Inside
overpass.Inside.TSide
overpass.Birds
overpass.Traffic
overpass.Airplanes
overpass.CTSpawn
overpass.TSpawn
overpass.Canal.Water
overpass.Canal.Water.Tunnel
overpass.Canal
overpass.Park
overpass.Park.Fountain
overpass.Park.Toilet

Piranesi

Name Description Position Number Position Origin Location Description
piranesi.indoor
piranesi.outdoor

Port

Name Description Position Number Position Origin Location Description
port.Outside
port.LightHum
port.LightHum2
port.MetalStress
port.TSpawn
port.TankFarmRoad
port.TankFarm
port.Pier
port.AroundTheWarehouse
port.Warehouse
port.TunnelTone
port.WarehouseTunnel
port.TunnelA3
port.TunnelA2
port.TunnelA1
port.Docks
port.Ship

Prodigy

Name Description Position Number Position Origin Location Description
prodigy.computers
prodigy.vents
prodigy.tunnels
prodigy.outside
prodigy.hangar

Rialto

Name Description Position Number Position Origin Location Description
rialto.Outside
rialto.Inside
rialto.Tunnel

Shacks

Name Description Position Number Position Origin Location Description
shacks.ext
shacks.ext_flag
shacks.ext_t_spawn
shacks.ext_water
shacks.ext_steam
shack.int

Shoots

Name Description Position Number Position Origin Location Description
shoots.outdoors
shoots.indoors

Train

Name Description Position Number Position Origin Location Description
train.Outside
train.Dumpster
train.Traffic
train.Tank1
train.Tank2
train.BombTarget
train.Birds
train.TSpawn
train.TWalkway
train.twalkway_02
train.BackAlley
train.BackCorner
train.SideAlley
train.CourtyardA
train.courtyarda_02
train.BombsiteA
train.CTSpawn
train.BombsiteBCatwalk
train.catwalk
train.BombsiteB
train.BackHall
train.BrickRoom
train.brickroom_entrance
train.Restroom
train.LockerRoom
train.BreakRoom
train.SniperNest
train.Middle

Train (new)

Name Description Position Number Position Origin Location Description
train_new.Outside
train_new.Outside_TSpawn
train_new.Outside_CTSpawn
train_new.Warehouse
train_new.InteriorGeneric
train_new.Breakroom
train_new.Showers
train_new.Outside_Ivy
train_new.OfficeRoom
train_new.TechRoom
train_new.Alley

Training

Name Description Position Number Position Origin Location Description
training.intro
training.outdoor_transition_01
training.headshot
training.outdoor_transition_02
training.outdoor_transition_03
training.outdoor_transition_04
training.outdoor_transition_05
training.reactiontime_intro
training.reactiontime
training.reactiontime_exit_a
training.reactiontime_exit
training.final_01
training.final_02
training.outdoor_transition_06
training.outdoor_transition_07
training.final_03
training.final_04
training.final_05
training.final_finishline

Vertigo

Name Description Position Number Position Origin Location Description
vertigo.edges
vertigo.roof
vertigo.inside
vertigo.insulated
vertigo.flies
vertigo.light
vertigo.transformer
vertigo.generator
vertigo.ctspawn
vertigo.scaffolding
vertigo.ceilingtile
vertigo.stairs
vertigo.stairsbase
vertigo.tspawninside
vertigo.tspawn
vertigo.tspawngenerator
vertigo.ramp
vertigo.cthole
vertigo.thole
vertigo.bombb