Env global (GoldSrc)
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Template:GoldSource base point
Description
The env_global entity will set a global state which persists between map. It's useful for having events happen in one map after something have been activated in another.
Key values
- Global State to Set
<string>
- The global state which this env_global will set. Can be anything and can be used by trigger_auto entities to fire a target after this env_global have been activated.
- Trigger Mode
<integer>
- 0 : Off
- 1 : On
- 2 : Dead
- 3 : Toggle
- Initial State
- 0 : Off
- 1 : On
- 2 : Dead
Spawnflags
- 1 : Set Initial State