Wireframe

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Revision as of 15:24, 31 July 2020 by Deer (talk | contribs) (after extensive testing I have come to the conclusion that the wireframe shader only accepts $color2 to color things.)
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  • Shows a wireframe with all lines being exactly one pixel thick.
  • To color it, use the $color2 parameter.
  • Accepts $nocull and probably a whole bunch of other parameters.
  • Does not require a $basetexture.