tf_zombie_spawner
		
		
		
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 tf_zombie_spawner  is a   point entity  available in 
 Team Fortress 2.
Entity description
This entity will spawn skeletons in certain user placed areas.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Skeleton Lifetime ([todo internal name (i)]) <string>
 - Skeleton Lifetime in seconds. 0 means skeletons will stay alive until they are dead.
 
- Skeleton Count ([todo internal name (i)]) <integer>
 - Number of skeletons this point can have active in the world.
 
- Infinite Spawn ([todo internal name (i)]) <boolean>
 - If yes,keep spawning skeletons to have skeleton count in the world. If no, only spawn skeletons up to skeleton count.
 
- Skeleton type ([todo internal name (i)]) <Normal,King>
 - Type of skeleton.
 
Flags
- 1 : ???? (Checked by default)
 
Inputs
- SetMaxActiveZombies <string>
 - Set the maximum amount of skeletons the entity can spawn.