Dota 2 Map Entities
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Dota 2 uses many entities and this page want to document these aswell as their usage.
Critical Entities
These entities are neccessary to run a map.
Custom Entities
These entities are tied to the gamemechanics, such as runes.
- dota_item_rune_spawner
- This entity spawns runes on given grid point.
- It is cruical to fill in '
Name
' with 'dota_item_rune_spawner
' in order to fully work. Without given name it doesn't spawn runes. - ent_dota_tree
- Used to place working trees with proper
ent_fow_blocker_node
and cutable with Tangoes or a Quelling Blade. - The models from the Dota-Files are confusing. The only models for the Dire with proper animations and a tree-stump are:
dire_tree004.mdl dire_tree004b.mdl dire_tree007.mdl dire_tree008.mdl
- In order to show up correctly you have to add following Key:Value:
base:1