Template:Fl NavAttributeRegion
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NavAttributeRegion:
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.
Note:See Navigation Mesh Attributes (L4D) for a complete list of L4D attributes and their effects.

- 2 : Empty (no wanderers)
- 32 : Battlestation
- 64 : Finale
- 128 : Mission Start
- 256 : Battlefield
- 1024 : Not Clearable
- 2048 : Checkpoint
- 4096 : Obscured
- 8192 : No mobs
- 32768 : Rescue Vehicle
- 65536 : Rescue Closet
- 524288 : No Threat (L4D2 Attribute)
- 1048576 : Lying down (L4D2 Attribute)