Template:Fl BaseTrigger

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Revision as of 23:44, 9 June 2011 by Barracuda (talk | contribs) (Category and templates)
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TriggerOnce:
  • 1 : Clients
  • 2 : NPCs
  • 4 : Pushables
  • 8 : Physics Objects
  • 16 : Only player ally NPCs
  • 32 : Only clients in vehicles
  • 64 : Everything (not including physics debris)
  • 512 : Only clients *not* in vehicles
  • 1024 : Physics debris
  • 2048 : Only NPCs in vehicles (respects player ally flag)
  • 4096 : Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physobjs (car, blob...) Template:AS add