ANIMATE (macro)

From Valve Developer Community
Revision as of 22:34, 21 January 2024 by Thunder4ik (talk | contribs) (→‎top: clean up, added orphan, stub tags)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This macro is used to start a VGUI animation. vgui_helpers.h is a good place to paste it.

#define VGUIANIMATE(string_animation) \
		g_pClientMode->GetViewportAnimationController()->StartAnimationSequence(string_animation);


Stub

This article or section is a stub. You can help by expanding it.