Here is a list of 34 soundscapes for use in Day of Defeat: Source. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.
Anzio
Name
|
Description
|
Position Number
|
Position Description
|
Anzio.Pond
|
|
|
|
Anzio.MainAmbient
|
|
|
|
Anzio.Sewers
|
|
|
|
Argentan
Name
|
Description
|
Position Number
|
Position Description
|
Argentan.MainAmbient
|
|
0
|
Heavy rotating windmill blades.
|
|
|
1
|
Occasionally creaking metal.
|
Argentan.Windmill
|
Utility soundscape.
|
|
|
Argentan.BlownStation
|
Utility soundscape.
|
|
|
Argentan.Indoors
|
|
|
|
Avalanche
Name
|
Description
|
Position Number
|
Position Description
|
Avalanche.Outdoors
|
|
|
|
Avalanche.Indoors
|
|
|
|
Colmar
Name
|
Description
|
Position Number
|
Position Description
|
colmar.outside
|
|
|
|
colmar.inside
|
|
|
|
Donner
Name
|
Description
|
Position Number
|
Position Description
|
Donner.MainAmbient
|
|
|
|
Donner.AlliedSpawnAmbient
|
|
|
|
Donner.AxisSpawnAmbient
|
|
|
|
Flash
Name
|
Description
|
Position Number
|
Position Description
|
Flash.Street
|
|
|
|
Flash.Field
|
|
|
|
Flash.Indoors
|
|
|
|
Jagd
Name
|
Description
|
Position Number
|
Position Description
|
Jagd.MainAmbient
|
|
|
|
Jagd.Inside
|
|
|
|
Kalt
Name
|
Description
|
Position Number
|
Position Description
|
kalt.canal
|
|
|
|
axis.outside
|
|
0
|
Idle kübelwagon motor.
|
allied.outside
|
|
0
|
Idle halftrack motor.
|
axis.inside
|
|
|
|
allied.inside
|
|
|
|
allied.sewer
|
|
|
|
axis.sewer
|
|
|
|
wheelhouse.inside
|
|
0
|
Often wood creaks from a river wheel.
|
axis.spawn
|
|
|
|
allied.spawn
|
|
|
|
wheelhouse.wheel
|
|
|
|
Palermo
Name
|
Description
|
Position Number
|
Position Description
|
Salerno.Town
|
|
|
|
Salerno.Beach
|
|
|
|
Salerno.Inside
|
|
|
|
Salerno.Boathouse
|
|
|
|