Func nogrenades
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Entity Description
The func_nogrenade entity will destroy any explosive that detonates inside it and nullify explosive damage.
Keyvalues
Name
- the targetname other entities refer this entity by
Start Disabled
- Stay dormant until activated (probably with the Enable input).
TeamNum
- The team's grenades this entity will effect.
Literal Value Description 0 Any 2 RED 3 BLU
- Note- this entity will effect both teams, reguardless of this keyvalue.
Inputs
Enable
- Enable this entity.
- This does not keep people from building in an inactive func_nobuild
- Disable
- Disable this entity.
- This does not allow people to build in an active func_nobuild
- SetInactive
- (Disable) Allow players to build within the func_nobuild.
- SetActive
- (Enable) Disallow players from building within the func_nobuild.