User:TomEdwards/SDK Docs draft
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Frequently Asked Questions | Release Notes | Known Issues
| Modding | Tips on managing and releasing your project |
| Level Design | Maps are the 3D worlds where everything comes together |
| Materials | Surface textures and shaders are combined in Source to create materials |
| Sounds | How to extend and manipulate Source's software sound system |
| Particles | Effects like smoke, sparks, blood and fire are created with particles |
| Modeling | Characters, monsters, guns, and sometimes even whole buildings are models |
| Choreography | Make characters come to life with Source's choreography system |
| Programming | Source's C++ program code defines the way the world and game rules behave |
| Tutorials | Need help trying to use a particular Source feature? |
| Technical | Miscellaneous technical aspects of the engine |
| Glossary | Explanations of common terms |
| Third Party Tools | Developer tools created outside Valve |