User:TomEdwards/SDK Docs draft
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Frequently Asked Questions | Release Notes | Known Issues
Modding | Tips on managing and releasing your project |
Level Design | Maps are the 3D worlds where everything comes together |
Materials | Surface textures and shaders are combined in Source to create materials |
Sounds | How to extend and manipulate Source's software sound system |
Particles | Effects like smoke, sparks, blood and fire are created with particles |
Modeling | Characters, monsters, guns, and sometimes even whole buildings are models |
Choreography | Make characters come to life with Source's choreography system |
Programming | Source's C++ program code defines the way the world and game rules behave |
Tutorials | Need help trying to use a particular Source feature? |
Technical | Miscellaneous technical aspects of the engine |
Glossary | Explanations of common terms |
Third Party Tools | Developer tools created outside Valve |