Template:O BasePropPhysics
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BasePropPhysics:
OnMotionEnabled
- Fired when motion is enabled on this prop, either via the "Health Level to Override Motion" keyvalue or from the
EnableMotion
input. OnAwakened
- Fired when this prop wakes (force has been applied to it while it was asleep).
OnPhysGunOnlyPickup
(in all games since)
- Fired when a player picks the prop up with the Gravity Gun.
OnPlayerPickup
(in all games since)
- As above, but picking up in your hands with +USE also counts.
OnPhysGunDrop
- Fired when a player drops the prop. (!activator is the player.)
OnPlayerUse
- Fired when a player tries to +USE the prop. (!activator is the player.)
Note:This output will fire only if the "Generate output on +USE" spawnflag is set.
- Template:EP2 add
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