Weapon striderbuster
Jump to navigation
Jump to search
Entity Description
A sticky-bomb designed to be launched at npc_striders using the gravgun.
Dedicated Console Variables
Keyvalues
Note:Page left for viewable history, content moved to prop_physics
- Dud Bomb
- <choices> (0:No, 1:Yes) This striderbuster is not armed (to be used for training).
Flags
Note:Page left for viewable history, content moved to prop_physics
- 8388608 : "Don't use game_weapon_manager"
Inputs
Note:Page left for viewable history, content moved to prop_physics
- ExplodeIn
- <float> Tells the bomb to explode in X seconds.
Outputs
Note:Page left for viewable history, content moved to prop_physics
- OnAttachToStrider
- Fired when the striderbuster successfully attaches to a strider.
- OnDetonate
- Fired when the striderbuster detonates.
- OnShatter
- Fired when the striderbuster shatters without detonating.
- OnShotDown
- Fired when the striderbuster shatters after being shot down by Hunters