Template:KV PlayerCompanion

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AlwaysTransition (in all games since Half-Life 2: Episode One)

<boolean> If yes, this NPC will always teleport to a Player Squad Transition Point if they're not within the trigger_transition volume.
  • DontPickupWeapons (in all games since Half-Life 2: Episode One)
<boolean> If yes, this NPC will NOT be allowed to pick up weapons they find on the ground.
  • GameEndAlly (in all games since Half-Life 2: Episode One)
<boolean> If yes, this NPC will cause the game to end if killed.