Template:I BreakableBrush

From Valve Developer Community
Revision as of 22:31, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
Jump to navigation Jump to search

Breakable:

Break
Breaks the breakable.
SetHealth <integer>
Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
AddHealth <integer>
Adds health to the breakable.
RemoveHealth <integer>
Removes health from the breakable.
Damaging the entity applies physics forces to it.
  • DisableDamageForces
Damaging the entity does *not* apply physics forces to it.