DSP

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Revision as of 10:56, 28 September 2005 by Maven (talk | contribs) (typo)
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In the context of Half-Life 2, DSP, or Digital Signal Processor, refers to the audio effects such as echoes, reverberation and similar which can be applied to currently playing sounds. DSP effects are automatically handled depending on the materials around the player, and can be overridden with soundscapes (env_soundscape).