Weapon spade: Difference between revisions

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m (formatted the stats as a table (no more work this year))
m (categorized)
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== Weapon statistics ==
== Weapon statistics ==
{| style="width:256px; text-align:left"
{| style="width:210px; text-align:left"
!Recoil
!Recoil
|Not Applicable
|Not applicable
|-
|-
!Damage
!Damage
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|Melee
|Melee
|-
|-
!Rate of Fire
!Rate of fire
|Average
|Average
|}
|}
== Attack modes ==
== Attack modes ==
* '''+attack''' swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target.  From behind, +attack will wind up and kill the target player in one hit.
* '''+attack''' swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target.  From behind, +attack will wind up and kill the target player in one hit.
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== See also ==
== See also ==
* [[List of DoD:S entities]]
* [[List of DoD:S entities]]
[[Category:Day of Defeat: Source Entities]]

Revision as of 05:50, 29 January 2008

Template:Wrongtitle

The German Entrenchment Spade

Weapon statistics

Recoil Not applicable
Damage High
Accuracy Perfect
Range Melee
Rate of fire Average

Attack modes

  • +attack swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target. From behind, +attack will wind up and kill the target player in one hit.
  • +attack2 does nothing. This weapon has no alternative attack mode.

Other information

  • The entrenchment spade is given to Axis Riflemen, Support Infantry, MGs, Snipers and RPG class.
  • Due to some hitbox issues, the spade is hard to kill prone players with. The June 28th update fixed this for the most part, but it is still a little tough.

See also