Weapon mp40: Difference between revisions

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== Weapon statistics ==
{| style="width:210px; text-align:left"
!Recoil
|Average
|-
!Damage
|Average
|-
!Accuracy
|Average
|-
!Range
|Average
|-
!Rate of fire
|Average
|}


 
== Attack modes ==
==Game Technical==
'''Recoil'''
    Average
 
'''Damage'''
    Average
 
'''Accuracy'''
    Average
 
'''Range'''
    Average
 
'''Rate of Fire'''
    Average
 
==Attacks==
 
* +attack will fire the rifle.
* +attack will fire the rifle.
* +attack2 will use the melee punching.
* +attack2 will use the melee punching.


==Other Info==
== Other information ==
 
* The melee punching has the same stats as the german spade, but is faster.  Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
* The melee punching has the same stats as the german spade, but is faster.  Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
* Servers can limit the mp40 by using this cvar <code>mp_limit_axis_assault X</code>.  where <code>X</code> is the maximum desired number of assault players
* Servers can limit the mp40 by using this cvar <code>mp_limit_axis_assault X</code>.  where <code>X</code> is the maximum desired number of assault players


==See Also==
== See also ==
* [[Assault class]]
* [[List of DoD:S entities]]
 
== External links ==
* [[Wikipedia:MP40|German MP40]]


*[[Assault class]]
[[Category:Day of Defeat: Source Entities]]
*[[List of DoD:S entities]]
*[[Wikipedia:MP40|German MP40]]

Revision as of 05:50, 29 January 2008

Template:Wrongtitle

The German mp40 SMG


Weapon statistics

Recoil Average
Damage Average
Accuracy Average
Range Average
Rate of fire Average

Attack modes

  • +attack will fire the rifle.
  • +attack2 will use the melee punching.

Other information

  • The melee punching has the same stats as the german spade, but is faster. Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
  • Servers can limit the mp40 by using this cvar mp_limit_axis_assault X. where X is the maximum desired number of assault players

See also

External links