Weapon colt: Difference between revisions

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== Weapon statistics ==
{| style="width:210px; text-align:left"
!Recoil
|Low
|-
!Damage
|Average
|-
!Accuracy
|Low
|-
!Range
|Low
|-
!Rate of fire
|Average
|}


 
== Attack modes ==
 
 
 
 
 
 
==Game Technical==
'''Recoil'''
    Low
 
'''Damage'''
    Average
 
'''Accuracy'''
    Low
 
'''Range'''
    Low
 
'''Rate of Fire'''
    Average
 
==Attacks==
 
* +attack will fire the pistol.
* +attack will fire the pistol.
* +attack2 does nothing.
* +attack2 does nothing.


==Other Info==
== Other information ==
* The 1911 Colt is given to the allied assault, allied sniper, and allied MG classes.


* The 1911 Colt is given to the allied assault, allied sniper, and allied MG classes.
== See also ==
* [[List of DoD:S entities]]


==See Also==
== External links ==
* [[Wikipedia:M1911|.45 1911 Colt Sidearm]]


*[[List of DoD:S entities]]
[[Category:Day of Defeat: Source Entities]]
*[[Wikipedia:M1911|.45 1911 Colt Sidearm]]

Revision as of 05:51, 29 January 2008

Template:Wrongtitle

The Allied .45 1911 Colt sidearm


Weapon statistics

Recoil Low
Damage Average
Accuracy Low
Range Low
Rate of fire Average

Attack modes

  • +attack will fire the pistol.
  • +attack2 does nothing.

Other information

  • The 1911 Colt is given to the allied assault, allied sniper, and allied MG classes.

See also

External links