Prop detail sprite: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
* position_ul | *; position_ul <vec2d> | ||
: Upper left X and Y values for the position of the detail in the detail sprite material | |||
* position_lr | *; position_lr <vec2d> | ||
: Lower right X and Y values for the position of the detail in the detail sprite material | |||
* tex_ul | *; tex_ul <vec2d> | ||
: Upper left X and Y values for the texture position of the detail in the detail sprite material | |||
* tex_size | *; tex_size <vec2d> | ||
: X and Y values for the displacement from the upper left position of the detail in the detail sprite material" | |||
* tex_total_size | *; tex_total_size <float> | ||
: Sprite Scale | |||
* detailOrientation | *; detailOrientation <choices> | ||
: Detail Orientation | |||
:{| | :{| | ||
! Literal Value || Description | ! Literal Value || Description | ||
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|} | |} | ||
[[Category:Entities]] | [[Category:Entities]] | ||
[[Category:Entities without Targetname]] |
Revision as of 11:47, 17 April 2008
Entity Description
This entity allows for manual insertion of detail sprites into a level.
Keyvalues
- position_ul <vec2d>
- Upper left X and Y values for the position of the detail in the detail sprite material
- position_lr <vec2d>
- Lower right X and Y values for the position of the detail in the detail sprite material
- tex_ul <vec2d>
- Upper left X and Y values for the texture position of the detail in the detail sprite material
- tex_size <vec2d>
- X and Y values for the displacement from the upper left position of the detail in the detail sprite material"
- tex_total_size <float>
- Sprite Scale
- detailOrientation <choices>
- Detail Orientation
Literal Value Description 0 Static 1 Facing 2 Facing (Y Clamp)