Template:I BreakableBrush: Difference between revisions
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{{i breakable}} | {{i breakable}} | ||
* {{i parentname}} | |||
* '''EnableDamageForces''' | * '''EnableDamageForces''' | ||
: Damaging the entity applies physics forces to it. | : Damaging the entity applies physics forces to it. | ||
* '''DisableDamageForces''' | * '''DisableDamageForces''' | ||
: Damaging the entity does *not* apply physics forces to it. | : Damaging the entity does *not* apply physics forces to it. |
Revision as of 23:50, 17 August 2005
Breakable:
- Break
- Breaks the breakable.
- SetHealth <integer>
- Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
- AddHealth <integer>
- Adds health to the breakable.
- RemoveHealth <integer>
- Removes health from the breakable.
- Template:I parentname
- EnableDamageForces
- Damaging the entity applies physics forces to it.
- DisableDamageForces
- Damaging the entity does *not* apply physics forces to it.