Env screenoverlay: Difference between revisions
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* '''OverlayName1''' | * '''OverlayName1''' | ||
: < | : <material> Name of the first overlay material to display. | ||
* '''OverlayTime1''' | * '''OverlayTime1''' | ||
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* '''OverlayName2''' | * '''OverlayName2''' | ||
: < | : <material> Name of the second overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime2''' | * '''OverlayTime2''' | ||
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* '''OverlayName3''' | * '''OverlayName3''' | ||
: < | : <material> Name of the third overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime3''' | * '''OverlayTime3''' | ||
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* '''OverlayName4''' | * '''OverlayName4''' | ||
: < | : <material> Name of the fourth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime4''' | * '''OverlayTime4''' | ||
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* '''OverlayName5''' | * '''OverlayName5''' | ||
: < | : <material> Name of the fifth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime5''' | * '''OverlayTime5''' | ||
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* '''OverlayName6''' | * '''OverlayName6''' | ||
: < | : <material> Name of the sixth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime6''' | * '''OverlayTime6''' | ||
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* '''OverlayName7''' | * '''OverlayName7''' | ||
: < | : <material> Name of the seventh overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime7''' | * '''OverlayTime7''' | ||
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* '''OverlayName8''' | * '''OverlayName8''' | ||
: < | : <material> Name of the eighth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime8''' | * '''OverlayTime8''' | ||
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* '''OverlayName9''' | * '''OverlayName9''' | ||
: < | : <material> Name of the ninth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime9''' | * '''OverlayTime9''' | ||
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* '''OverlayName10''' | * '''OverlayName10''' | ||
: < | : <material> Name of the tenth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done. | ||
* '''OverlayTime10''' | * '''OverlayTime10''' |
Revision as of 13:49, 23 September 2005
Entity Description
An entity that can display and control a set of screen overlays, to be displayed over the player's view. Useful for view effects like drunkenness, or teleporter afterimages, etc.
Textures
The following standard textures are meant to work with this entity (this list may be incomplete):
effects/combine_binocoverlay
Keyvalues
- OverlayName1
- <material> Name of the first overlay material to display.
- OverlayTime1
- <float> Amount of time that the first overlay should be displayed for, after which it will begin showing the second overlay.
- OverlayName2
- <material> Name of the second overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime2
- <float> Amount of time that the second overlay should be displayed for, after which it will begin showing the third overlay.
- OverlayName3
- <material> Name of the third overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime3
- <float> Amount of time that the third overlay should be displayed for, after which it will begin showing the fourth overlay.
- OverlayName4
- <material> Name of the fourth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime4
- <float> Amount of time that the fourth overlay should be displayed for, after which it will begin showing the fifth overlay.
- OverlayName5
- <material> Name of the fifth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime5
- <float> Amount of time that the fifth overlay should be displayed for, after which it will begin showing the sixth overlay.
- OverlayName6
- <material> Name of the sixth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime6
- <float> Amount of time that the sixth overlay should be displayed for, after which it will begin showing the seventh overlay.
- OverlayName7
- <material> Name of the seventh overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime7
- <float> Amount of time that the seventh overlay should be displayed for, after which it will begin showing the eighth overlay.
- OverlayName8
- <material> Name of the eighth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime8
- <float> Amount of time that the eighth overlay should be displayed for, after which it will begin showing the ninth overlay.
- OverlayName9
- <material> Name of the ninth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime9
- <float> Amount of time that the ninth overlay should be displayed for, after which it will begin showing the tenth overlay.
- OverlayName10
- <material> Name of the tenth overlay material to display. If left blank, overlay displaying will finish, and this entity will consider itself done.
- OverlayTime10
- <float> Amount of time that the tenth overlay should be displayed for, after which this entity will stop displaying overlays.
Flags
- 1 : Allow Suit Zoom
Inputs
- StartOverlays
- Start displaying the first overlay.
- StopOverlays
- Stop displaying any overlays.
- SwitchOverlay <integer>
- Switch to displaying a specific overlay. Pass in the desired overlay number in the parameter.