Func traincontrols: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (→‎Availability: class&file)
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=func_traincontrols}}
{{wrongtitle|title=func_traincontrols}}
{{base_brush}}


==Entity Description==
==Entity Description==
When used by the player, this entity overrides the player's controls to let them drive a train.  
When used by the player, this entity overrides the player's controls to let them drive a train.  


==Availability==
{{in game|brush}} {{game-base}}
{{in code|class=class_c_func_train_controls.html CFuncTrainControls|file=trains_8cpp-source.html trains.cpp}}
{{in code|class=class_c_func_train_controls.html CFuncTrainControls|file=trains_8cpp-source.html trains.cpp}}


Line 23: Line 22:
==Outputs==
==Outputs==
None.
None.
[[Category:Entities]][[Category:Brush Entities]]

Revision as of 12:11, 12 April 2008

Template:Wrongtitle Template:Base brush

Entity Description

When used by the player, this entity overrides the player's controls to let them drive a train.

Template:In code

Keyvalues

<target_destination> The target train to control when the player uses these controls.

Flags

None.

Inputs

Outputs

None.