Cycler: Difference between revisions
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Revision as of 15:53, 3 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity used to display a model for testing purposes. Shooting it will cycle through the model's animations.
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv angles
- Template:Kv renderfields
- Template:Kv shadow
- model
- <studio>
- skin
- <integer> Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
- sequence
- <integer> Default animation sequence for the model to be playing after spawning.
Flags
- 1 : Not Solid
Inputs
- Template:I targetname
- Template:I parentname
- SetSequence <string>
- Sets the cycler's sequence.
- Alpha <integer>
- Sets the cycler's alpha value.