Template:BasicWeapon: Difference between revisions

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m (Reverted edit of Lollol22, changed back to last version by JeffLane)
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[[Image:Example.jpg]]
==Keyvalues==
== Headline text ==
[http://www.example.com link title]''Italic text'''''Bold text'''==Keyvalues==
* {{kv targetname}}
* {{kv targetname}}
* {{kv angles}}
* {{kv angles}}

Revision as of 02:08, 27 July 2008

Keyvalues

Flags

  • 1 : Start Constrained
Prevents the model from moving.

Inputs

Outputs

OnNPCPickup
!activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
OnPlayerUse
!activator = player
!caller = this entity
Fires when the player +uses this weapon.
OnPlayerPickup
!activator = player
!caller = this entity
Fires when a player picks up this weapon.
OnCacheInteraction
Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.
  • OnNPCPickup
Fires when an NPC picks up this weapon. (!activator is the NPC)