Natural Selection: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (added link & Category:Released Mods) |
||
Line 1: | Line 1: | ||
{{stub}} | |||
{{releasedmod|engine=Goldsource|download=http://www.unknownworlds.com/ns/}} | {{releasedmod|engine=Goldsource|download=http://www.unknownworlds.com/ns/}} | ||
{{HL1}} '''Natural Selection''' blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule. | {{HL1}} '''Natural Selection''' blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule. | ||
== See also == | == See also == | ||
* [[Natural Selection 2]] | * [[Natural Selection 2]] | ||
* [[NS Variables]] | |||
== External links == | == External links == | ||
* [http://www.natural-selection.org/ Official Website] | * [http://www.natural-selection.org/ Official Website] | ||
* {{moddb|47}} | * {{moddb|47}} | ||
* {{Valvestorefront link|90002}} | * {{Valvestorefront link|90002}} | ||
[[Category:Released Mods]] | |||
[[Category:HL1 Third Party Mods]] | [[Category:HL1 Third Party Mods]] | ||
[[Category:Multiplayer Mods]] | [[Category:Multiplayer Mods]] |
Revision as of 16:16, 30 January 2008
Template:Releasedmod
Natural Selection blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule.