Weapon annabelle: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:hammerannabelle.jpg|frame|right|Annabelle]] | [[Image:hammerannabelle.jpg|frame|right|Annabelle]] | ||
Father Grigori's personal rifle | Father Grigori's personal rifle. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a [[prop_physics]]. | ||
When wielded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only two shells are loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon. | When wielded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only two shells are loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon. |
Revision as of 10:43, 14 May 2008
Entity Description
Father Grigori's personal rifle. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a prop_physics.
When wielded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only two shells are loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.
This weapon shares ammunition with the .357 Magnum