Weapon annabelle: Difference between revisions

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(→‎Entity Description: Added information about player perspective weild.)
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Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a [[prop_physics]].
Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a [[prop_physics]].
When weilded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only one shell is loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.


{{basicweapon}}
{{basicweapon}}


[[Category:Entities]]
[[Category:Entities]]

Revision as of 20:44, 25 July 2005

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Entity Description

Annabelle

Father Grigori's personal shotgun. It is not intended for player use and gives console errors. Annabelle follows all physics rules as if it were a prop_physics.

When weilded by the player, this appears to be the normal combat shotgun. However the behavior of the weapon is not uniform with that of the combat shotgun - only one shell is loaded into the gun at a time, and the ammo is limited as well. Lastly, the cooldown is much longer for this weapon.

Template:Basicweapon