Env shooter: Difference between revisions
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{{wrongtitle|title=env_shooter}} | {{wrongtitle|title=env_shooter}} | ||
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== Entity description == | == Entity description == | ||
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== Outputs == | == Outputs == | ||
*{{o targetname}} | *{{o targetname}} | ||
Revision as of 10:16, 12 April 2008
Template:Wrongtitle Template:Base point
Entity description
An entity that shoots gibs out of its origin. These gibs can be either models or sprites.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <boolean> If set, shadows from gibs are disabled
- <float> Gib gravity scale. This field allows you to scale gravity so that gibs fall faster, slower, or not at all.
Note:This functionality only works for point-based gibs.
Flags
- Template:Fl gibshooterbase
- 4 : strict remove after lifetime
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.