Env shooter: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Spam revert)
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=env_shooter}}
{{wrongtitle|title=env_shooter}}
{{base_point}}


== Entity description ==
== Entity description ==
Line 24: Line 25:
== Outputs ==
== Outputs ==
*{{o targetname}}
*{{o targetname}}
[[Category:Entities]]

Revision as of 10:16, 12 April 2008

Template:Wrongtitle Template:Base point

Entity description

Env shooter.png

An entity that shoots gibs out of its origin. These gibs can be either models or sprites.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<boolean> If set, shadows from gibs are disabled
<float> Gib gravity scale. This field allows you to scale gravity so that gibs fall faster, slower, or not at all.
Note.pngNote:This functionality only works for point-based gibs.

Flags

Inputs

  • GibShooter:
Shoot
Force the gibshooter to create and shoot a gib.

Outputs