Brush: Difference between revisions
Jump to navigation
Jump to search
m (+ru) |
TomEdwards (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
A '''brush''' is a | A '''brush''' is a [[Wikipedia:Convex and concave polygons|convex]] block created with Hammer's [[Hammer Block Tool|Block tool]]. Unless tied to an [[Brush entity|entity]] it will form part of the backbone of the map, defining [[visibility]] as a [[worldspawn|world brush]]. | ||
Brushes are complimented in Source with [[model]]s: | |||
* Models cannot control visibility but allow for greater detail (geometry and animation), greater consistency, and dynamic lighting. | |||
* Brushes should not have too many faces, are each unique, and are lit exclusively with [[Lightmap]]s (which do not change once the map has been compiled). | |||
== See also == | == See also == | ||
* [[Introduction to Editing]] | * [[Introduction to Editing]] | ||
* [[Brush Creation]] | * [[Brush Creation]] | ||
* | * [[Model]] | ||
* [[Displacement]] | |||
{{otherlang:en}} | {{otherlang:en}} | ||
{{otherlang:en:pt| | {{otherlang:en:pt|Brush:pt}}, | ||
{{otherlang:en:pt-br| | {{otherlang:en:pt-br|Brush:pt-br}}, | ||
{{otherlang:en:ru|Brush:ru}} | {{otherlang:en:ru|Brush:ru}} | ||
[[Category:Level Design]] | |||
[[Category:Glossary]] | [[Category:Glossary]] | ||
Revision as of 13:11, 17 January 2009
A brush is a convex block created with Hammer's Block tool. Unless tied to an entity it will form part of the backbone of the map, defining visibility as a world brush.
Brushes are complimented in Source with models:
- Models cannot control visibility but allow for greater detail (geometry and animation), greater consistency, and dynamic lighting.
- Brushes should not have too many faces, are each unique, and are lit exclusively with Lightmaps (which do not change once the map has been compiled).
See also
Template:Otherlang:en Template:Otherlang:en:pt, Template:Otherlang:en:pt-br, Template:Otherlang:en:ru