Ammo 762mm: Difference between revisions

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{{wrongtitle|title=ammo_762mm}}
{{wrongtitle|title=ammo_762mm}}
{{ent not in fgd}}
@BaseClass size(-4 -4 -4, 4 4 4) color(0 0 200) base(Targetname) = Ammo
[
output OnPlayerTouch(void): "Fires when player touches"
]
@PointClass base(Ammo) = ammo_357sig : "357sig ammo" []
@PointClass base(Ammo) = ammo_50ae : "57ae ammo" []
@PointClass base(Ammo) = ammo_57mm : "57mm ammo" []
@PointClass base(Ammo) = ammo_556mm : "556mm ammo" []
@PointClass base(Ammo) = ammo_556mm_box : "556mm box ammo" []
@PointClass base(Ammo) = ammo_762mm: "762mm ammo" []
@PointClass base(Ammo) = ammo_45acp: "45acp ammo" []
@PointClass base(Ammo) = ammo_9mm : "9mm ammo" []
@PointClass base(Ammo) = ammo_338mag : ".338 magnum ammo" []
@PointClass base(Ammo) = ammo_buckshot : "Shotgun ammo" []
@PointClass base(Ammo) = item_kevlar: "Kevlar" []
@PointClass base(Ammo) = item_assaultsuit: "Assault suit" []


==Entity Description==
==Entity Description==
This entity is an invisible ammunition entity for ak47, aug, and scout.
This entity is an invisible ammunition entity for [[weapon_ak47]], [[weapon_aug]], and [[weapon_scout]].


==Keyvalues==
==Keyvalues==

Revision as of 17:16, 15 September 2006

Template:Wrongtitle

Entity Description

This entity is an invisible ammunition entity for weapon_ak47, weapon_aug, and weapon_scout.

Keyvalues

Inputs

Outputs