Trigger finale: Difference between revisions

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: <!-- I don't know what the hell this does but it sure sounds interesting. -->
: <!-- I don't know what the hell this does but it sure sounds interesting. -->


== Outputs ==
* '''FinalePause'''
Fired every time there is a pause in the Finale.  Each pause lasts 5 seconds and happens before and after each tank spawn, and  in the middle of a horde spawn.  Therefore, there are 6 pauses during each finale.
: <!-- As in: Finale start--50 zombies--pause--50 zombies--pause--tank--pause--50 zombies--pause--50 zombies-pause-tank-pause-rescue vehicle.-->
[[Category:Left 4 Dead Entities]]
[[Category:Left 4 Dead Entities]]

Revision as of 21:54, 16 January 2009

Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity Description

Triggers the end of the current campaign session.

Keyvalues

<int>
  • UseDuration
<int>

Inputs

  • FinaleEscapeForceSurvivorPositions

Outputs

  • FinalePause

Fired every time there is a pause in the Finale. Each pause lasts 5 seconds and happens before and after each tank spawn, and in the middle of a horde spawn. Therefore, there are 6 pauses during each finale.